.SIGGRAPH 2004.
Other .
Electronic Theatre & SIGGRAPG 2004 Computer Animation Festival




One Electronic Theatre ticket is included with the SIGGRAPH conference fee. The ET screens a selection of works from the SIGGRAPH Animation Festival. The Festival's main prize includes an Oscar Nomination. My ticket was For Monday night (19:00 - 21:00). (More info below)

This year I found the selections included far more "behind the scenes / how to" type clips from major motion pictures, than odd/funky little animations from across the globe (colleges & universities, independent, etc). Although it's always interesting to see the techniques used by these large companies (Sony Imageworks, Industrial Light and Magic, Pixar, Weta Digital, Disney, etc) I much prefer seeing the different animation styles and storytelling techniques of the smaller productions. I found it a little disappointing that there were not so many selections in the Electronic Theatre this year.

I did manage to visit the Animation Festival's Theatre A for 1 session towards the end of the week. The Festival runs continuously throughout SIGGRAPH, comprised of different showings organized in themed categories (ie - TV Spots, Major Film, Horror, Magic, etc). I saw the "Best of" selections from The Japanese Animation Festival. This was a very interesting session that I found far more rich and diverse than the Electronic Theatre.

Below is a photo taken from the Electronic Theatre (before the show started). It took the crowd a while to figure out the goal, which was to use the giant balls bouncing around the room, to knock out objects, which were not physically in the room, but where represented on the screen. There was a time limit. We (the crowd) failed 6 times before finally succeeding to level 2. We got only as high as level 3. The higher the levels, the more intricately placed were the onscreen objects and the less time we had to work with. People eventually learned to stop trying to knock out their neighbours and work together.


The world's most innovative, imaginative works in computer graphics and interactive techniques: animation, visualization, simulation, visual effects, and technical imagery produced by adventurers who blend art and science into unique visual experiences. The Computer Animation Festival jury presents selected works in the Electronic Theater (matinée and evening shows) and the Animation Theater (throughout the week).

SIGGRAPH 2004 Electronic Theater
Annie & Boo
Director: Johannes Weiland
Contact: Thomas Haegele
animationsinstitut (at) filmakademie.de

Astronauts
Director: Alceu Baptistão
Contact: Alberto Lopes
Vetor Zero
alberto (at) vetorzero.com.br

Attack of the Note Sheep
Director and Contact: Jessica Scott
Texas A&M University
jess (at) viz.tamu.edu

Bad Boys II
Director: Michael Bay
Contact: Jerome Schmitz
Sony Pictures Imageworks
jschmitz (at) sonypictures.com

BBC2 Big Read Bookworms
Director: Stefan Marjoram
Contact: Sarah Hodson
Aardman Animations
sarah.hodson (at) aardman.com

Birthday Boy
Director: Sejong Park
Contact: Ruth Saunders
Australian Film, Television and Radio School
ruths (at) aftrs.edu.au

Bob and Sam: Episode 1
Director: Jason Guerrero
Contact: Jane Hurd
Hurd Studios
jhurd (at) hurdstudios.com

Boundin'
Director: Bud Luckey
Contact: Tom Sarris
Pixar Animation Studios
tsarris (at) pixar.com

Cortex Academy
Director and Contact: Frédéric Mayer
ciboulot (at) noos.fr

The Day After Tomorrow
Contact: Joanna Capitano
jcapitan (at) d2.com

The Edge of History
Director and Contact: Michael Starobin
NASA
michael.starobin (at) gsfc.nasa.gov

El Desván
Director and Contact: José Corral
jc (at) ranafilms.com

Frank
Director and Contact: Taruto Fuyama
fuyan (at) taruto.com

Go To Sleep
Director: Alex Rutterford
Contact: Stephen Venning
The Mill
stephenv (at) mill.co.uk

Gratuitous Goop
Director and Contact: James F. O'Brien
University of California, Berkeley
job (at) acm.org

Innocence: Ghost in the Shell (Festival)
Director: Mamoru Oshii
Contact: Maki Terashima-Furuta
Production I.G., LLC
maki (at) productionig.com

The Lord of the Rings:
"The Return of the King"
Director: Peter Jackson
Contact: Eileen Moran
Weta Digital
publicity (at) wetafx.co.nz Making of The Superpunch
Directors: Larry and Andy Wachowski
Contact: George Borshukov
ESC Entertainment
gdborshukov (at) yahoo.com

Nike "Gamebreakers"
Director: David Fincher
Contact: Matt Winkel
Digital Domain
mwinkel (at) d2.com

Onimusha 3
Director: Takashi Yamazaki
Contact: Ikuo Nishii
ROBOT Communications Inc.
nishii (at) robot.co.jp

Output-Sensitive Collision Processing
for Reduced-Coordinate
Deformable Models
Director and Contact: Doug L. James
Carnegie Mellon University
djames (at) cs.cmu.edu

Parenthèse
Directors: F. Blondeau, T. Deloof, J. Droulers, C. Stampe
Contact: César Volaire
david (at) oneplusone.fr

The Parthenon
Director and Contact: Paul Debevec
USC Institute for Creative Technology
debevec (at) ict.usc.edu

PGi-13
Director and Contact: Shim, Beom Sik
shim (at) shimbe.com

The Polar Express
Director: Robert Zemeckis
Contact: Jerome Schmitz
Sony Pictures Imageworks
jschmitz (at) sonypictures.com

Rock the World
Director and Contact: Sukwon Shin
School of Visual Art
123van (at) hanmail.net

Rockfish
Director: Tim Miller
Contact: Jamie Breuer
Artisans PR
jbreuer (at) artisanspr.com

Ryan
Director: Chris Landreth
Contact: Hélène Tanguay
National Film Board of Canada
h.tanguay (at) nfb.ca

Shrek 2
Directors: Andrew Adamson, Kelly Asbury, Conrad Vernon
Contact: Amy Krider
PDI/DreamWorks
amyk (at) pdi.com

SIGGRAPH 2004
ILM Research & Development
Directors: Steve Sullivan & Brent Bowers
Contact: Kate Shaw
Industrial Light & Magic/Lucas Digital Ltd.
kateshaw (at) ilm.com

Spider-Man 2
Director: Sam Raimi
Contact: Jerome Schmitz
Sony Pictures Imageworks
jschmitz (at) sonypictures.com