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Emerging Technologies Lab (Page02) |
| Gelforce A flat surface interface that reacts to pressure and direction. The user is able to manipulate the visual projection by dragging, pulling, and pressing on the rubbery surface of the display. For more info click here. ![]() ___ Healing An interactive floor space that reacts to "wounds" created by walking on it's surface. The art moves and flows always changing and once interacted with (wounded) it never takes the same shape again. For more info click here. ![]() ___ Sound Flakes Each image projection is associated with a tone. By stirring up the images, the user can create music. For more info click here. ![]() ___ Novel Infrared Touch-Screen Technology and Associated Artwork Depending on the application, users can draw/paint on or interact with elements on the screen. For more info click here. ![]() ___ Imagination Environment The centre screen shows the news or any other TV chaneel / show as desired (it was CNN for this example). The application captures key words randomly from the central terminal and sends out requests to the internet. The results from search engines, blogs, web site etc are then loaded onto the surrounding screens. I really enjoyed seeing the social connections randomly established by this application. For more info click here. ![]() ___ CirculaFloor A moving floor interface that users (wearing a VR headset) can walk on in order to travel within the virtual space without actually travling in the physical space. For more info click here. ![]() ___ For a look at some of the projects not mentioned click here. |
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Interactive displays of assumption-shattering concepts
that will enhance human life in the near and distant future. Installations
of both technology and art created by scientists, engineers, and fine
artists. What's next in augmented and virtual reality, ubiquitous computing,
displays, hand-held devices, real-time graphics, mobile technologies,
robotics, imaging technology, haptics, sensors, gaming, the web, wearable
systems, visualization, collaborative environments, entertainment, and
art.
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