.SIGGRAPH
2004. |
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Sessions
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Cultural Heritage and Computer Graphics: What Are the Issues? |
This panel session
was interesting and not so interesting at the same time (description
below) however I wanted to mention it. I was curious to see and hear
about all the same concerns we in the Digital / Cultural Heritage Community
are having here, only from the perspective of those in the EU, Asia,
and Australia. What was interesting though was seeing some of the technologies
that have been developed for this specific community that borrow from
previous technologies exhibited at SIGGRAPH over the years, and seeing
how they now meet the needs of an industry that is often crying poor. |
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Cultural Heritage and Computer Graphics: What Are
the Issues? In many parts of the world, governments are allocating more financial support for projects that use technology to preserve and communicate cultural heritage. This panel considers several key related questions: What is the role of computer graphics in these projects? Is cultural heritage just an interesting area for using graphics, or does it present unique research challenges? How successful have projects in computer graphics and cultural heritage been? Are the basic tools and techniques developed in graphics adequate for use in cultural heritage, or are we missing opportunities? This panel brings together the growing population of people who work in the area of computer graphics and cultural heritage. People who have worked on these projects report on their experiences (what has worked and what has not) and explore unsolved problems. The goal is to determine what we need to move past the current "yet-another-project" phase and build a formal body of knowledge in computer graphics and cultural heritage. Moderator Panelists Alan
Chalmers Katsushi
Ikeuchi Mark
Mudge Roberto
Scopigno
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