.SIGGRAPH 2004.
Sessions .
What Graphic Designers Should Know About the Mobile Web




This session contained discussions and paper presentations form a variety of Mobile Web projects (details below). Most of these projects were not mobile phone projects, but rather used technologies that had been adapated for interaction across the web.

One of the more fun topics seen in this session was the Net Aibo Project. The Net Aido Project consists of a 3D Aibo avatar who interacts within the online / virtual community (in realtime). The virtual Aibo's interactions in this space are then translated to the physical Aibo robot (beside you). And vice versa. Aibo was used in this case because it is the best robot / interface available on the current market but the ideas and discussion surrounding the application of linking interaction in the physical with the virtual and back and forth is what was most valuable. For more project details, click here.



Another module to this session I found interesting was Phillipe Terrone's discussion on mobile web products. He brought in 2 giant cases from which he proceeded to pull just about every type of existing mobile web technology. Dozens of mobile phones (Japanese, European, North American), laptops, portable gaming systems, every type of PDA you can imagine, some wearable devices, eBooks etc. He discussed each at length, then actually passed them around the room for us to try. His discussion focused on design issues, resolution issues, and the role (and presence) of Flash on each of these devices. For more on Phillipe Terrone, click here. (You can see part of his mobile phone collection towards the bottom of the page)

Mobile Web
Wednesday, 11 August
3:45 - 5:30 pm
Room 501AB
Session Chair: Simon Allardice, Interface Technical Training

What Graphic Designers Should Know About the Mobile Web
The newest generation of mobile phones with color screens and more powerful CPUs enables display of highly graphics-oriented web sites. However, graphic designers working on mobile web sites are faced with a number of new issues. In future, web designers will be able to use W3C's multimodal interaction technologies, where speech and handwriting recognition will replace the keyboard as primary user-input device.

Max Froumentin
Philip Hoschka
Dean Jackson
World Wide Web Consortium